Support per-vertex custom data channels

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Support per-vertex custom data channels

Postby andrey.krivulya » Sun Feb 07, 2021 7:44 am

andrey.krivulya Sun Feb 07, 2021 7:44 am
Hi, dear OTOY Team.

So. When I want to create the tutorial about Ornatrix and OCtane RGB channels for hair - I found an issue with which I can’t continue to create this tutorial. Hope you will add this feature in future releases.

Many people want this tutorial and how can we speed up its creation? =)

The issue:

When we paint RGB channels in Ornatrix Edit Guides - we can transfer them to Arnold with ai user custom color attributes. But we can’t do this with Octane...


Video with Arnold (working):



Please check this and let me know. =)

Thank you and have a great week

Best regards,
Andrew.
win 10 /64x Intel Core i9-11980HK - 64Gb RAM - 3080 Laptop - 16Gb VRAM - AERO 15 OLED YD

My youtube channel with 3d tutorials ----- >>>> https://www.youtube.com/c/AndrewKrivulya
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andrey.krivulya
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Re: Support per-vertex custom data channels

Postby andrey.krivulya » Wed Mar 24, 2021 10:25 am

andrey.krivulya Wed Mar 24, 2021 10:25 am
Released =) Thank you very much!

Screenshot_38.png
win 10 /64x Intel Core i9-11980HK - 64Gb RAM - 3080 Laptop - 16Gb VRAM - AERO 15 OLED YD

My youtube channel with 3d tutorials ----- >>>> https://www.youtube.com/c/AndrewKrivulya
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andrey.krivulya
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