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Render Layer pass bug[SOLVED]

PostPosted: Tue May 23, 2017 9:07 am
by calus
The separate "Layer Reflections" pass name is wrong, it should not use the _refl suffix, which is already used for the "Reflection" pass.

BUG : Layer Reflection pass overrides the Reflection pass at render time.

Separate passes should just use the user-defined Exr Channel names so these mistakes with the hard-coded names could not happen.

Re: Render Layer pass bug

PostPosted: Wed May 24, 2017 12:13 am
by BK
Hi Calus,

Thank you so much for reporting on this issue. We will resolve the issue in our latest release :)