Import Model Makes IPR Rendering Out of Sync

Forums: Import Model Makes IPR Rendering Out of Sync
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Import Model Makes IPR Rendering Out of Sync

Postby a164389772 » Mon Jul 02, 2018 1:12 pm

a164389772 Mon Jul 02, 2018 1:12 pm
After importing the model, the IPR cannot be moved. Scene changes cannot be synchronized


Windows 10 64 bit
GTX 1017 x2 1080ti
32GB ram
Nvidia Driver: 398.11
OctaneRender Standalone version: 3.08
OctaneRender plugin version: 3.08.1 - 12.46 RC2
Maya 2018.2
Win10 Pro 64 / Core i7-7800X 3.50GHz / 32GB RAM / GTX 1080 Ti + GTX 1070X2/octane render Standalone
a164389772
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Posts: 4
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Re: Import Model Makes IPR Rendering Out of Sync

Postby BK » Tue Jul 03, 2018 12:11 am

BK Tue Jul 03, 2018 12:11 am
a164389772 wrote:After importing the model, the IPR cannot be moved. Scene changes cannot be synchronized


Windows 10 64 bit
GTX 1017 x2 1080ti
32GB ram
Nvidia Driver: 398.11
OctaneRender Standalone version: 3.08
OctaneRender plugin version: 3.08.1 - 12.46 RC2
Maya 2018.2



Hi,

Try setting the Animator Data as force load on the Transform and the Shape node depending on the model in the scene. Would you please let us know the file format of your model?

cheers
Kind Regards

bk3d
BK
OctaneRender Team
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Posts: 1320
Joined: Mon Oct 31, 2016 7:54 pm

Re: Import Model Makes IPR Rendering Out of Sync

Postby a164389772 » Sat Jul 07, 2018 3:37 pm

a164389772 Sat Jul 07, 2018 3:37 pm
Importing MA FBX OBJ will affect IPR
Still not, it seems to be related to the model. Some of the previously saved models will not be affected, but some models will cause this problem.I re-exported the unavailable model to FBX, then imported it into Maya, and it works fine.
In the old version, they all worked fine.
Win10 Pro 64 / Core i7-7800X 3.50GHz / 32GB RAM / GTX 1080 Ti + GTX 1070X2/octane render Standalone
a164389772
Licensed Customer
Licensed Customer
 
Posts: 4
Joined: Thu Nov 02, 2017 10:39 pm

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