I'm trying to export a scene to standalone using the OctaneRender animated scene option.
The scene runs through as it caches, but on save the maya script editor shows the following error:
// Octane engine log:
Relocation map points to the same source asset
Failed to relocate buffers from open packages to "/home/darren/Documents/export/octaneMaya_v01.orbx"
FileName::existsAsFile() can be called only on absolute file names
I've tried saving to our network and locally, but I get the same error. Do you have any ideas what this means?
Thanks,
Darren
Linux cent OS
plugin version - 3.06.2-11.6
Maya 2017 update 3