OctaneRender for Maya 2020.1rc2-17.11 [OBSOLETE]

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OctaneRender for Maya 2020.1rc2-17.11 [OBSOLETE]

Postby JimStar » Thu Mar 19, 2020 1:10 am

JimStar Thu Mar 19, 2020 1:10 am
Forum rules:
NOTE: The software in this forum thread is not 100% reliable, this is a development build and is meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release.

!!! THIS IS THE BETA VERSION OF OctaneRender PLUGIN, IT IS RELEASED FOR INITIAL BUG HUNTING ONLY !!!
!!! PLEASE DON'T USE IT FOR PRODUCTION & DON'T SAVE THE SCENES FROM THIS BETA VERSION FOR FUTURE USE AS THERE ARE HIGH CHANCES TO LOSE THEM !!!
!!! SCENES SAVED IN THIS BETA VERSION ARE NOT GUARANTEED TO WORK IN SUBSEQUENT VERSIONS !!!
!!! THE RENDER ENGINE IS YET TO BE STABLE, SOME CRASHES & BUGS ARE EXPECTED FOR THIS TEST VERSION OF THE PLUGIN !!!


Otoy® is proud to announce the availability of a new test version of OctaneRender™ for Maya®: OctaneRender™ 2020.1
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2017, 2018, 2019 and 2020 64-bit on Windows, Linux and OSX operating systems.


To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 387 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.


Changelog and the installers for Octane Standalone 2020.1 are here:
OctaneRender Standalone 2020.1 RC2


Changes since versions 17.10:

  • Integrated the 2020.1 RC2 engine.
  • Re-implemented the light node to use engine's native quad and sphere lights.

KNOWN ISSUES:
  • "CUDA error 700" and other CUDA errors are expected to happen from time to time: these are the Octane engine's bugs. Should be fixed with later SDK/Standalone versions...
  • Due to some inconsistency on the rendering engine level the builtin-scriptgraph nodes are not going to be present in the plugin. At least at this stage.


=================================
Subscription Enterprise Downloads
=================================

OctaneRender for Maya Enterprise [Windows]

OctaneRender for Maya Enterprise [Linux]

OctaneRender for Maya Enterprise [MacOS]


=================================
Subscription Studio Downloads
=================================

OctaneRender for Maya Studio [Windows]

OctaneRender for Maya Studio [Linux]

OctaneRender for Maya Studio [MacOS]
Last edited by JimStar on Wed Apr 01, 2020 3:04 am, edited 2 times in total.
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Re: OctaneRender for Maya 2020.1rc2-17.11 [BETA]

Postby hgarrou » Thu Mar 19, 2020 4:50 pm

hgarrou Thu Mar 19, 2020 4:50 pm
Can't install the windows plugin. I keep keep getting a windows version error. Any ideas?

error.JPG


Also, notice how the program icon is different.
And, windows reported unknown publisher error before this error. Hope this helps...
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Re: OctaneRender for Maya 2020.1rc2-17.11 [BETA]

Postby JimStar » Thu Mar 19, 2020 6:37 pm

JimStar Thu Mar 19, 2020 6:37 pm
Works OK on my side. Try to re-download it, maybe the installer file got corrupted...
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Re: OctaneRender for Maya 2020.1rc2-17.11 [BETA]

Postby hgarrou » Thu Mar 19, 2020 7:01 pm

hgarrou Thu Mar 19, 2020 7:01 pm
Here's my install procedure
attached

Windows10 Pro is installed
Attachments

[ Play Quicktime file ] Henry_17-11_Install_fail.mp4 [ 28.94 MiB | Viewed 2872 times ]

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Re: OctaneRender for Maya 2020.1rc2-17.11 [BETA]

Postby JimStar » Thu Mar 19, 2020 9:27 pm

JimStar Thu Mar 19, 2020 9:27 pm
This is definitely some file-server error - you are just downloading a corrupted file.
I've just re-uploaded this Windows VR installer and changed the link to it here. Please download it again using the link in the header-post - hope this will work for you.
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Re: OctaneRender for Maya 2020.1rc2-17.11 [BETA]

Postby hgarrou » Fri Mar 20, 2020 12:14 pm

hgarrou Fri Mar 20, 2020 12:14 pm
BINGO! works like a charm. NOw I can contribute to testing again. Thanks Jim.
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Re: OctaneRender for Maya 2020.1rc2-17.11 [BETA]

Postby p3taotoy » Sat Mar 21, 2020 7:06 pm

p3taotoy Sat Mar 21, 2020 7:06 pm
Gidday Jim,
Running this plugin on Maya 2020.1 and standalone RC2 on Windows 10

Imported a VDB and assigned a volume mat... crashes on render. Probably user error but can't figure out what it is.

Attached the file to see if it happens on your end.

Thanks

Peter

vdbansmbcrash_ZIP.zip
vdb
(16.33 MiB) Downloaded 167 times
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Re: OctaneRender for Maya 2020.1rc2-17.11 [BETA]

Postby JimStar » Mon Mar 23, 2020 7:57 am

JimStar Mon Mar 23, 2020 7:57 am
I can't download your file, it fails in the middle every time... Could you try to re-upload it?
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Re: OctaneRender for Maya 2020.1rc2-17.11 [BETA]

Postby p3taotoy » Tue Mar 24, 2020 4:09 pm

p3taotoy Tue Mar 24, 2020 4:09 pm
Thanks
OK not getting crashes but I might be hooking it up incorrectly.

I have attached a volume medium the same way as I would in the stand-alone and no change in absorbtion, scattering, density seems to effect it.

Can you please try it mate?

Is there a way to hook up a sequence of vdbs... I see the time setting in thew shape node but no way to import multiple vdbs.

Any help appreciated.

Peter

vdbcrashteat.zip
(12.4 KiB) Downloaded 161 times


Desktop.zip
(313.05 KiB) Downloaded 149 times
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Re: OctaneRender for Maya 2020.1rc2-17.11 [BETA]

Postby JimStar » Thu Mar 26, 2020 10:50 pm

JimStar Thu Mar 26, 2020 10:50 pm
I can reproduce the crash.
This is not a plugin's problem. The crash is happening inside the Octane rendering engine's SDK - it "does not like" something in this VDB file and crashes during the VDB node evaluation deeply inside of octane.dll callstack... Standalone does not crash with this file though, only the Octane engine SDK. I remember I already met similar issue and already reported it to the engine team some time ago - looks like it's still not fixed though.
This can't be fixed on the plugin level. You need to report it to the standalone team.
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