OctaneRender for Maya 2019.1-15.8 [OBSOLETE]

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Moderator: JimStar

OctaneRender for Maya 2019.1-15.8 [OBSOLETE]

Postby JimStar » Thu Sep 12, 2019 3:15 am

JimStar Thu Sep 12, 2019 3:15 am
Forum rules:
NOTE: The software in this forum thread is not 100% reliable, this is a development build and is meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release.

!!! THIS IS THE BETA VERSION OF OctaneRender PLUGIN, IT IS RELEASED FOR INITIAL BUG HUNTING ONLY !!!
!!! PLEASE DON'T USE IT FOR PRODUCTION & DON'T SAVE THE SCENES FROM THIS BETA VERSION FOR FUTURE USE AS THERE ARE HIGH CHANCES TO LOSE THEM !!!
!!! SCENES SAVED IN THIS BETA VERSION ARE NOT GUARANTEED TO WORK IN SUBSEQUENT VERSIONS !!!
!!! THE RENDER ENGINE IS YET TO BE STABLE, SOME CRASHES & BUGS ARE EXPECTED FOR THIS TEST VERSION OF THE PLUGIN !!!


Otoy® is proud to announce the availability of a new test version of OctaneRender™ for Maya® Version 2019.1
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2016.5, 2017, 2018 and 2019 64-bit on Windows, Linux and OSX operating systems.


To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 387 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.


Changelog and the installers for Octane Standalone 2019.1 are here:
OctaneRender Standalone 2019.1


Changes since version 15.7:

  • Integrated the 2019.1 rendering engine.
  • Implemented the interactive sequence-rendering ("Render/Render Sequence" menu item in the RenderView). The interactive render is not guaranteed to work properly on OSX due to incompatibility of Octane rendering engine's OSX architecture with Maya API requirements. The plugin has the workaround implemented to make that at least working, but the interactive rendering will be less efficient and slower on OSX than on other OSes.
  • Fixed animation export bug: exported the cached amount of frames even if the animation sequence selected was shorter than that.

KNOWN ISSUES:
  • Possible "CUDA error 7XX", crashes and freezes (some of them never happen on some machines - maybe GPU/driver related): these are the rendering-engine bugs. Wait for a more stable Octane SDK to be released if you get annoyed with them.
  • Due to some inconsistency on the rendering engine level the builtin-scriptgraph nodes are not going to be present in the plugin. At least at this stage.


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Subscription Studio Downloads
=================================

OctaneRender for Maya Studio [Windows]

OctaneRender for Maya Studio [Linux]

OctaneRender for Maya Studio [MacOS]


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Subscription Enterprise Downloads
=================================

OctaneRender for Maya Enterprise [Windows]

OctaneRender for Maya Enterprise [Linux]

OctaneRender for Maya Enterprise [MacOS]


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Downloads for users with a regular V4 license
=================================

OctaneRender for Maya [Windows]

OctaneRender for Maya [Linux]

OctaneRender for Maya [MacOS]


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DEMO Downloads
=================================

OctaneRender for Maya DEMO [Windows]

OctaneRender for Maya DEMO [Linux]

OctaneRender for Maya DEMO [MacOS]
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JimStar
OctaneRender Team
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