OctaneRender_for_Maya_4.0-13.18 - [ OBSOLETE ]

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Re: OctaneRender_for_Maya_4.0-13.18 - [ STABLE ]

Postby calus » Tue Nov 27, 2018 10:02 pm

calus Tue Nov 27, 2018 10:02 pm
leehenshall wrote:Thanks,

I didn't know O4M had this control......it looks very similar to geometry samples in V-Ray.

Do you know where can I find this feature in standalone?

This is not something you can change inside standalone this is to setup when you export ORBX or Alembic animation.
The per object 'sample per frame" is not supported when exporting, you need to setup the "export sample per frame" setting in render setting window :
this add subframe sampling on all the scene at export time,
or if you export geometry trough Maya Alembic cache there is also an option called "STEP" to do the same thing.
Pascal ANDRE
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Re: OctaneRender_for_Maya_4.0-13.18 - [ STABLE ]

Postby Refracty » Tue Nov 27, 2018 10:17 pm

Refracty Tue Nov 27, 2018 10:17 pm
Thanks Jolbertoquini and Calus,
I will check this when we test the newest plugin.
Cheers
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