BK wrote:Tharso wrote:Thank you calus, you always saving my skin =). I am working with the last version 12.27 and it is broken. The scene was normal, but I did something, dont know if changes from 30 to 24 in the middle of the project but I cant do nothing more to fix. If I do a batch render from 90 to 100 the scene starts ok but it is changing aperture or something else that changes the camera. From start to the frame 100 is completely differente from 90 to 100 for example. ...sry my english.
Hello Tharso,
Could you please confirm these attached two images are rendered one with 30fps as Maya Single frame Render(LEFT) and 24fps on Batch Render(RIGHT)?
Basically, when we change the frame frequency from 30fps to 24fps you will see Maya timeline also gets shortens meaning it requires lesser frames to render.
As an example, a frame number 10 in the 30fps would be equal to a frame number 8 in 24fps or a frame 100 in 30fps equals to a frame number 80 in 24fps etc etc....
Would you please change the FPS back to 30 and do a test batch render to see if it fixes the issue?
To change the FPs navigate Window menu->Settings/Preferences->Preferences
Choose "Settings" in the left pane. In the "Working Units" group change the "Time" Attribute to 24fps. This is the same steps with playback speed I suppose.
Hi BK,
Like calus said, there is only one fps in maya. My scene was 30fps and was working ok but when I changed to 24fps in preferences settings, I have got strange behavior llike focal lengh differences as I said in old post. I tried force load and nothing too. I didnt want to start new scene, but I will now with 30fps to see what happens.
Tks