OctaneRender® for Maya® 3.06 (test 3) - 10.11 [OBSOLETE]

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OctaneRender® for Maya® 3.06 (test 3) - 10.11 [OBSOLETE]

Postby JimStar » Wed Mar 22, 2017 3:01 am

JimStar Wed Mar 22, 2017 3:01 am
This is a TEST version, so be prepared to have some issues. Don't use it for production.

Maya® Version Requirements

This release will work with Maya® Versions 2015, 2016, 2016.5 and 2017 64-bit on MS Windows operating systems, 2015, 2016, 2016.5 and 2017 64-bit on Linux operating systems, and 2016, 2016.5 and 2017 64-bit on OSX operating systems (including and above 10.9).

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of Octan eRender™ Standalone on your machine.


For network slave and daemon please download standalone installer here:
viewtopic.php?f=33&t=60015


CHANGES SINCE THE PREVIOUS VERSION

  • Implemented volumes support in Octane animated scene export ("alembic inside" mode).
  • Other fixes and improvements...


Windows

DOWNLOAD

OctaneRender for Maya 10.11


Linux

Installation:
- Just run the installer to see its command line keys.

DOWNLOAD

OctaneRender for Maya - 10.11 Linux


OSX

Installation:
- Just run the autoinstaller file.

DOWNLOAD

OctaneRender for Maya - 10.11 OSX
Last edited by JimStar on Thu Mar 23, 2017 1:31 am, edited 1 time in total.
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Re: OctaneRender® for Maya® 3.06 (test 3) - 10.11 [TEST]

Postby calus » Wed Mar 22, 2017 7:36 am

calus Wed Mar 22, 2017 7:36 am
JimStar wrote:
  • Implemented volumes support in Octane animated scene export ("alembic inside" mode).

Thanks :)
Pascal ANDRE
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Re: OctaneRender® for Maya® 3.06 (test 3) - 10.11 [TEST]

Postby calus » Wed Mar 22, 2017 7:57 am

calus Wed Mar 22, 2017 7:57 am
JimStar wrote:
  • Other fixes and improvements...

:D
You also implemented in this release animated visibility support in the ORBX exporter ...

Some Maya users were not using the plugin for years because of this issue...
They had to export their scene trough Maya builtin Alembic and set materials in standalone.

This deserves a better release Log than just "Other fixes and improvements" ;)
Pascal ANDRE
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Maya 2019, Windows 7, 128 GB RAM
4x GTX 1070, driver 430.39
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Re: OctaneRender® for Maya® 3.06 (test 3) - 10.11 [TEST]

Postby Jolbertoquini » Wed Mar 22, 2017 10:42 am

Jolbertoquini Wed Mar 22, 2017 10:42 am
Hi Jim,

I have a bug the visibility for hairs are not working I can't hide on a layer or set visibility off Octane still rendering with the hairs.

Everything seam to work mesh instance, fluids but not hairs.

Best,
JO
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