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OctaneRender® for Maya® 3.05.3 - 9.41 [OBSOLETE]
Posted:
Wed Mar 01, 2017 4:08 am
by JimStar
Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.
Maya® Version RequirementsThis release will work with Maya® Versions 2015, 2016, 2016.5 and 2017 64-bit on MS Windows operating systems, 2015, 2016, 2016.5 and 2017 64-bit on Linux operating systems, and 2016, 2016.5 and 2017 64-bit on OSX operating systems (including and above
10.9).
COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT
To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of Octan eRender™ Standalone on your machine.For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=58640CHANGES SINCE THE PREVIOUS VERSIONWindowsDOWNLOADOctaneRender for Maya 9.41OctaneRender for Maya DEMO 9.41LinuxInstallation:- Just run the installer to see its command line keys.
DOWNLOADOctaneRender for Maya - 9.41 LinuxOctaneRender for Maya DEMO - 9.41 LinuxOSXInstallation:- Just run the autoinstaller file.
DOWNLOADOctaneRender for Maya - 9.41 OSXOctaneRender for Maya DEMO - 9.41 OSX
Re: OctaneRender® for Maya® 3.05.3 - 9.41 [STABLE]
Posted:
Wed Mar 01, 2017 12:12 pm
by Jolbertoquini
Hi Jim,
Please on all this version is missing the option in Octane imager "disable partial alpha" so when we are rendering with Octane "render layer" the alphas are wrong and Unpremultiplied.
If you don't mind to have a quick fix we need quite faster we are re-render other projects with render layers and is not working on the V03
Best,
JO
Re: OctaneRender® for Maya® 3.05.3 - 9.41 [STABLE]
Posted:
Wed Mar 01, 2017 2:05 pm
by calus
Actually the
disable partial alpha
is in the plugin but with a wrong label
As you have this second wrongly labeled
neutral response
option enabled, you have in fact the
disable partial alpha
enabled,
and this is why the image seems to have alpha "unpremutliplied" even if the
premultiply alpha
option is enabled...
The
disable partial alpha
option have been introduced in Octane3 core to help for this issue :
viewtopic.php?p=269484#p269251(so the option should be disabled most of the time)
Thanks Jo, to have highlighted this mistake in the plugin and the confusion coming with it...
Re: OctaneRender® for Maya® 3.05.3 - 9.41 [STABLE]
Posted:
Wed Mar 15, 2017 3:31 pm
by Jolbertoquini
Hi Guys,
After a while we try to investigate issues with the plug on deadline so we decide in our farm use only the plug as Command Line or Batch Render.
We find most of the plugs as issues with slaves and doesn't work stable as the Standalone.
I did a test in one Master machine with the plug, I'm sure all settings options are activated as "use all GPUs at full power" under Cuda Devices tab aswell "All available slaves for batch" on the additional tab at OctaneRender settings.
Slaves are working and connected at full speed if I do render at "render view" windows on Maya and IPR, but if I use command line and Batch render is not connecting on any slaves in some machines all same is connecting at the slave but nothing load on the GPU each GPU are showing 0% load.
Via Standalone is working perfect.
Same issues with 12 different Master with 3 machines as slave for each. Standalone working perfectly for all but the plug is unstable and not working at all in some machines.
Is quite a big problem in our workflow we loose money and time we didn't realize cause some standalone jobs are fine and sometimes is rendering well.
We have test and check in many machines with different version of the plug 3.05.3 9.40 and 9.41 all the same. we also test versions as 9.32 9.34, 9.35 and Doesn't work.
Please can we have a update with this issues, asap is quite a big trouble if the slaves doesn't work.
Best,
JO
Re: OctaneRender® for Maya® 3.05.3 - 9.41 [STABLE]
Posted:
Wed Mar 15, 2017 3:53 pm
by Jolbertoquini
some extra Information,
All our machine are windows 7 pro service pack 1 with Maya 2017 same hardware for all is working in some machine and others not I checked all security connection and etc...But is working on Standalone really well with Full power.
Please any question let me know.
Cheers,
JO
Re: OctaneRender® for Maya® 3.05.3 - 9.41 [STABLE]
Posted:
Mon Mar 20, 2017 9:44 am
by nedan
I agree with JO. Something is not working right in command line batch rendering and I think is getting worse after the last update.
Jolbertoquini wrote:Hi Guys,
Slaves are working and connected at full speed if I do render at "render view" windows on Maya and IPR, but if I use command line and Batch render is not connecting on any slaves in some machines all same is connecting at the slave but nothing load on the GPU each GPU are showing 0% load.
Via Standalone is working perfect.
Best,
JO
Re: OctaneRender® for Maya® 3.05.3 - 9.41 [STABLE]
Posted:
Mon Mar 20, 2017 8:23 pm
by nedan
And sometimes render is never finish, just keep showing the same sample count forever, and this is happening close to the end.
Re: OctaneRender® for Maya® 3.05.3 - 9.41 [STABLE]
Posted:
Wed Mar 29, 2017 12:01 pm
by nedan
I found out, after few tries, why the render is hanging just before finish. He is waiting for a slave with problems. If I kill the slave the job is continued, if not, he's just waiting for this slave. Maybe if a timer is added until the slave can answer, will help for this not to happen again.