OctaneRender® for Maya® 3.04.5 - 9.8 OSX [OBSOLETE]

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OctaneRender® for Maya® 3.04.5 - 9.8 OSX [OBSOLETE]

Postby JimStar » Mon Dec 05, 2016 3:57 am

JimStar Mon Dec 05, 2016 3:57 am
Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Version 2017 64-bit on OSX operating systems (including and above 10.9).

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine.


CHANGES SINCE THE PREVIOUS VERSION

  • Fixed multimaterial crash in cases when some material gets deleted.
  • Minor fixes and improvements...
Known issues:
- batch rendering on OSX is not working currently. This is Octane engine related issue, will be fixed in next SDK.
- Octane SDK 3.04.5 may crash sometimes when using LiveDB. Should be fixed with next SDK version.

Installation:
- Just run the autoinstaller file.

DOWNLOAD

OctaneRender for Maya - 9.8 OSX

OctaneRender for Maya DEMO - 9.8 OSX

For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=57660


Yours,
The OctaneRender™ Team.
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JimStar
OctaneRender Team
OctaneRender Team
 
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