OctaneRender® for Maya® 2.24.2 - 7.20 OSX [OBSOLETE]

Forums: OctaneRender® for Maya® 2.24.2 - 7.20 OSX [OBSOLETE]
Sub forum for plugin releases

Moderator: JimStar

OctaneRender® for Maya® 2.24.2 - 7.20 OSX [OBSOLETE]

Postby JimStar » Tue Feb 23, 2016 2:37 am

JimStar Tue Feb 23, 2016 2:37 am
The OSX version of OctaneRender™ for Maya® plugin, 64-bit.

Maya® Version Requirements

This release will work with Maya® Version 2016 64-bit on OSX operating system (including and above 10.8).

Notes regarding features/functionality

OctaneRender™ for Maya® implements almost full functionality of OctaneRender™ standalone inside Maya®.

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine
.


HOW TO PURCHASE LICENSES

Go to our online shop here: http://render.otoy.com/shop/

If you do not own an OctaneRender™ Standalone Edition License yet:
You can purchase both the OctaneRender™ Standalone Edition and the OctaneRender™ for Maya® Edition as a reduced price bundle, purchase the bundle priced at 459€

If you already own one or more OctaneRender™ Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender™ for Maya® Beta License" priced at 199€

You can also purchase a 3, 5 or 10 pack of OctaneRender™ for Maya® licenses, just like OctaneRender™ Standalone Edition packs.


OCTANELIVE

Just like OctaneRender™ Standalone, the Maya® plugin product also needs an additional OctaneLive license and be activated on a machine.
This has to be done in the plugin interface panel in Maya, and is covered in the included PDF manual.
It can only be done after an OctaneRender™ Standalone license is already activated on the machine in question.


CHANGES SINCE THE PREVIOUS VERSION

  • Implemented two different animated ORBX export modes:
    1. As a clean ORBX (the mode available previously). All geometry nodes will be accessible in standalone node editor after export. No vertex animation is exported (ORBX does not support vertex animation).
    2. Scene will be packed into Alembic node and exported inside ORBX. The vertex animation will be exported (using Alembic). No geometry nodes are visible/accessible in standalone node editor.


Installation:
- Just run autoinstaller file.


DOWNLOAD

OctaneRender for Maya - v7.20 OSX (18.0MB autoinstaller file)
OctaneRender for Maya - v7.20 OSX DEMO (17.2MB autoinstaller file)

For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=50498


Yours,
The OctaneRender™ Team.
User avatar
JimStar
OctaneRender Team
OctaneRender Team
 
Posts: 3781
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Re: OctaneRender® for Maya® 2.24.2 - 7.20 OSX [TEST]

Postby JimStar » Tue Feb 23, 2016 2:39 am

JimStar Tue Feb 23, 2016 2:39 am
As promised we got a new developer here to be dedicated to Maya plugin. This must speed up the Maya plugin development, 'cause I've been loaded by a lot of different projects and Maya development has slowed down as a consequence...
So, please meet k.a.schubert. ;)

Please don't expect the immediate development speed up, because k.a.schubert needs some time to dig into a plugin...
User avatar
JimStar
OctaneRender Team
OctaneRender Team
 
Posts: 3781
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Return to Releases


Who is online

Users browsing this forum: No registered users and 2 guests

Tue Apr 16, 2024 2:57 pm [ UTC ]