OctaneRender® for Maya® 3.07 - 11.11 [ OBSOLETE ]

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OctaneRender® for Maya® 3.07 - 11.11 [ OBSOLETE ]

Postby BK » Wed Dec 06, 2017 5:52 am

BK Wed Dec 06, 2017 5:52 am
Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2016, 2016.5, 2017 and 2018 64-bit on MS Windows operating systems, 2016, 2016.5, 2017 and 2018 64-bit on Linux operating systems, and 2016, 2016.5, 2017 and 2018 64-bit on OSX operating systems (including and above 10.9).

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of Octane Render™ Standalone on your machine.

For network slave and daemon please download the Standalone installer here:
viewtopic.php?f=24&t=63695


CHANGES SINCE THE PREVIOUS VERSION


  • Octane Standalone 3.07SDK support


Please note that the motion blur improvement would be embedded on the refactored version to be released in the near future



Windows
DOWNLOADOctaneRender for Maya 11.11
Download DemoOctaneRender for Maya 11.11 Demo

Mac OSx
DOWNLOADOctaneRender for Maya 11.11

Linux
DOWNLOADOctaneRender for Maya 11.11
Kind Regards

bk3d
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Re: OctaneRender® for Maya® 3.07 - 11.11 [ TEST ]

Postby renmaxhb » Wed Dec 06, 2017 9:12 am

renmaxhb Wed Dec 06, 2017 9:12 am
great,

cheers
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Re: OctaneRender® for Maya® 3.07 - 11.11 [ TEST ]

Postby itsallgoode9 » Mon Dec 11, 2017 2:42 pm

itsallgoode9 Mon Dec 11, 2017 2:42 pm
has anybody been using this yet--how's the stability looking so far on this test release?
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
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Re: OctaneRender® for Maya® 3.07 - 11.11 [ TEST ]

Postby Jolbertoquini » Tue Dec 12, 2017 12:13 pm

Jolbertoquini Tue Dec 12, 2017 12:13 pm
itsallgoode9 wrote:has anybody been using this yet--how's the stability looking so far on this test release?


We tested, quite a lot for me all good so far of course still old bugs, but this should be fixed on the refractory version.

Cheers,
JO
Octane Render for Maya.
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Re: OctaneRender® for Maya® 3.07 - 11.11 [ TEST ]

Postby itsallgoode9 » Tue Dec 12, 2017 3:56 pm

itsallgoode9 Tue Dec 12, 2017 3:56 pm
Jolbertoquini wrote:
itsallgoode9 wrote:has anybody been using this yet--how's the stability looking so far on this test release?


We tested, quite a lot for me all good so far of course still old bugs, but this should be fixed on the refractory version.

Cheers,
JO



Thanks! i'll give it a go.
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
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Re: OctaneRender® for Maya® 3.07 - 11.11 [ TEST ]

Postby renmaxhb » Tue Jan 02, 2018 1:49 am

renmaxhb Tue Jan 02, 2018 1:49 am
Hi,BK,
Waiting for the cartoon shader :D
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Re: OctaneRender® for Maya® 3.07 - 11.11 [ TEST ]

Postby BK » Tue Jan 02, 2018 9:03 pm

BK Tue Jan 02, 2018 9:03 pm
renmaxhb wrote:Hi,BK,
Waiting for the cartoon shader :D



Hi, Renma,

Sure, Toon Shader will come with our refactored branch.. :D
Kind Regards

bk3d
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Re: OctaneRender® for Maya® 3.07 - 11.11 [ TEST ]

Postby blackshore » Tue Jan 02, 2018 11:13 pm

blackshore Tue Jan 02, 2018 11:13 pm
Any ETA for 3.08?
I have a project that I would like to test the anisotropic shader\texture ;)

ScreenShot048.png
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Re: OctaneRender® for Maya® 3.07 - 11.11 [ TEST ]

Postby renmaxhb » Tue Jan 02, 2018 11:52 pm

renmaxhb Tue Jan 02, 2018 11:52 pm
BK wrote:
renmaxhb wrote:Hi,BK,
Waiting for the cartoon shader :D



Hi, Renma,

Sure, Toon Shader will come with our refactored branch.. :D



I only change difuse rendering base octan to cartoon in AE :cry: ,SO what is the time :D
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Re: OctaneRender® for Maya® 3.07 - 11.11 [ TEST ]

Postby BK » Wed Jan 03, 2018 2:19 am

BK Wed Jan 03, 2018 2:19 am
blackshore wrote:Any ETA for 3.08?
I have a project that I would like to test the anisotropic shader\texture ;)

ScreenShot048.png


Hey, Blackshore,
Unfortunately, no ETA yet for 3.08 implementation.
It would probably after we have a 3.07 stable version of the refactored Octane for Maya.

Btw, nice car model ;)
Kind Regards

bk3d
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