right now in the rendertarget you can only access the thin lens, baking, and panoramic cameras. i figured the osl camera would be here. i realise the osl node is in octane so i can hop in and edit it and plug it in, but its kind of annoying and would be a nice thing to just have set up on the rendertarget like the other cameras.
or if there's a better workflow for this please let me know
thanks