Prim attribute support

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Prim attribute support

Postby efxlab » Tue Apr 14, 2020 12:27 pm

efxlab Tue Apr 14, 2020 12:27 pm
It would like nice to have this support like for the point and the vertex, with vector and float attribute, with packed geo too.
Thanks
efxlab
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Re: Prim attribute support

Postby juanjgon » Tue Apr 14, 2020 6:12 pm

juanjgon Tue Apr 14, 2020 6:12 pm
Octane doesn't support attributes at the primitive level yet, but you only need to promote the primitive attributes to the vertex level ... the rendering should be the same.

Thanks,
-Juanjo
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Re: Prim attribute support

Postby efxlab » Tue Apr 14, 2020 6:28 pm

efxlab Tue Apr 14, 2020 6:28 pm
ok thanks, I do in this way now. Just I dont understand the difference between these 2 attributes levels for shading. Sometimes I hesitate but I dont see why use vertex.
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