Promote file name at top level

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Promote file name at top level

Postby blobbybarack » Tue Apr 16, 2019 7:30 am

blobbybarack Tue Apr 16, 2019 7:30 am
Is it possible to add the promote option for filename into Texture Image Node via the a gear icon button.
I know this can be done via expression but it's not very convinient in shaders with large number of texture.
Thank you.
blobbybarack
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Re: Promote file name at top level

Postby juanjgon » Tue Apr 16, 2019 9:37 am

juanjgon Tue Apr 16, 2019 9:37 am
Hmm, you can't promote the parameter, but you can reference it without problems if you are building an HDA or even to the top octane material builder vopnet using the edit parameters interface window, as you can see in the attached image.

Hope it helps,
-Juanjo
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Re: Promote file name at top level

Postby blobbybarack » Tue Apr 16, 2019 6:52 pm

blobbybarack Tue Apr 16, 2019 6:52 pm
Yeah sure i'm doing it this way already. Asking myself why you can't doing it with Octane as it's available in any in others Houdini context.
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