environment color tint

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environment color tint

Postby WhyGee » Wed Feb 07, 2018 11:20 am

WhyGee Wed Feb 07, 2018 11:20 am
Hi,
Could you possibly add an environment texture color multiplier to the rendertarget asset? Would be nice to be able to tweak env tint without modifying the texture.

Thanks!
Yaniv
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Re: environment color tint

Postby juanjgon » Wed Feb 07, 2018 9:52 pm

juanjgon Wed Feb 07, 2018 9:52 pm
Hi,

Yes, I think that should be possible. I'll check it for the next build. Probably you could make it yourself editing the current render target HDA, but I'll try to add it.

Thanks,
-Juanjo
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Re: environment color tint

Postby WhyGee » Thu Feb 08, 2018 11:35 am

WhyGee Thu Feb 08, 2018 11:35 am
Yes I did. It's just usually not good practice to break assets for something as general as the rendertarget.

Thanks!
Yaniv
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