Displacement with Layered Material

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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
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Displacement with Layered Material

Postby galleon27 » Sat Jul 04, 2020 3:26 pm

galleon27 Sat Jul 04, 2020 3:26 pm
There is a bug with displacement when using with Layered Material. Displacement doesn't work and when autobump is on, the object turns black.
Tested it in Standalone and it works just fine there. I've attached a hip file with the bug and an orbx file where you can see that it works.
Attachments
layeredMatDisplacementBug.zip
(83.61 KiB) Downloaded 176 times
Annotation 2020-07-04 171812.png
Last edited by galleon27 on Sun Jul 05, 2020 2:56 pm, edited 1 time in total.
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Re: Displacement with Layered Material

Postby galleon27 » Sun Jul 05, 2020 2:52 pm

galleon27 Sun Jul 05, 2020 2:52 pm
My bad. I didn't have the latest Standalone installed. Doesn't work with 2020.1.3. Gonna report it in standalone
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Re: Displacement with Layered Material

Postby juanjgon » Mon Jul 06, 2020 8:55 am

juanjgon Mon Jul 06, 2020 8:55 am
Yes, sorry. It seems a core issue. I hope it could be fixed in the next build.

Thanks,
-Juanjo
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