by galleon27 » Sat Jul 04, 2020 3:26 pm
galleon27
Sat Jul 04, 2020 3:26 pm
There is a bug with displacement when using with Layered Material. Displacement doesn't work and when autobump is on, the object turns black.
Tested it in Standalone and it works just fine there. I've attached a hip file with the bug and an orbx file where you can see that it works.
- Attachments
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- layeredMatDisplacementBug.zip
- (83.61 KiB) Downloaded 176 times
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Last edited by
galleon27 on Sun Jul 05, 2020 2:56 pm, edited 1 time in total.
Win 10 64bit // GTX 4090 + GTX 3090 // 5900x // 64GB // SideFX Houdini // C4D