Anisotropy rotation texture rotating

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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

Re: Anisotropy rotation texture rotating

Postby chocbot » Fri Jun 19, 2020 9:10 am

chocbot Fri Jun 19, 2020 9:10 am
Hey Juanjo,

does the new build fix my issue - it says something about anisotropy?

Cheers, Lukas
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Re: Anisotropy rotation texture rotating

Postby juanjgon » Fri Jun 19, 2020 9:18 am

juanjgon Fri Jun 19, 2020 9:18 am
Sorry, I don't think so, but in any case, can you please check it to be sure? I had reported this issue to the core devs, but I have no news yet.

If the problem hasn't been fixed in this latest 2020.1.2.0, let me know to ping the core devs again about this issue.

Thanks,
-Juanjo
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Re: Anisotropy rotation texture rotating

Postby chocbot » Sat Jun 20, 2020 9:54 am

chocbot Sat Jun 20, 2020 9:54 am
Alright, will test this, when I'm working on that shot again. Currently a lot of other tasks. Will let you know, when I know more.

Cheers
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Re: Anisotropy rotation texture rotating

Postby chocbot » Mon Jul 06, 2020 11:58 am

chocbot Mon Jul 06, 2020 11:58 am
Hey Juanjo,

so I continued to work on that shot and tested it with the current version. Unfortunately the bug is still there.

Cheers, Lukas
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Re: Anisotropy rotation texture rotating

Postby chocbot » Mon Jul 13, 2020 8:12 am

chocbot Mon Jul 13, 2020 8:12 am
Hey Juanjo,

any news on this?
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Re: Anisotropy rotation texture rotating

Postby juanjgon » Mon Jul 13, 2020 8:48 am

juanjgon Mon Jul 13, 2020 8:48 am
Nope, sorry. I'll ping again the core devs about this issue.

Thanks,
-Juanjo
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