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Material in Mat context and promoting parameter

PostPosted: Sun Oct 21, 2018 6:30 pm
by blobbybarack
Hey Juan,
could you check the parameter promoting in Mat context.
I can extract any float value from a mat network, change this value in top level parameter window and see those parameter change live in the render window.
It doesn t work with a promoted node switcher. Parameter are working as expected but you need to reload the scene to see the result live of this node switch result.
If you try the same thing in a SHOP context : no problem working as expected everything is live any change in parameter are updated without a reload.

I'm still not familar with the not so new mat context, maybe something i don't understand on the Houdini side.

17.0.352
Octane_4.00.0.16_Houdini_Win64

Re: Material in Mat context and promoting parameter

PostPosted: Sat Nov 17, 2018 9:26 pm
by blobbybarack
Hey,
any feedback on this issue ?

Re: Material in Mat context and promoting parameter

PostPosted: Mon Nov 19, 2018 11:41 am
by juanjgon
Not yet, sorry. I'll try to take a look at it this week. Perhaps something is not working fine in the events system or something like that.

Thanks,
-Juanjo

Re: Material in Mat context and promoting parameter

PostPosted: Mon Nov 19, 2018 12:03 pm
by blobbybarack
Thank you to keep track on this.

Re: Material in Mat context and promoting parameter

PostPosted: Wed Dec 12, 2018 4:24 pm
by juanjgon
This problem will be fixed in the next plugin build.

Thanks,
-Juanjo

Re: Material in Mat context and promoting parameter

PostPosted: Mon Dec 17, 2018 7:22 pm
by blobbybarack
Good job