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"foreced Phantom" doesn't work correctly

PostPosted: Sat Jul 07, 2018 1:37 am
by ptunstall
When rendering objects set as forced phantom in the ROP, they do not remain "phantom" after the first frame when the rop is set to update even if there is no topology change. Please find attached HIP file for example.

https://www.dropbox.com/s/ogoru96fj1zdr ... e.hip?dl=0

Re: "foreced Phantom" doesn't work correctly

PostPosted: Sat Jul 07, 2018 3:44 pm
by juanjgon
Thanks for the scene. Yes, this seems some kind of bug updating the scene. I'll investigate it.

Thanks,
-juanjo