In the Texture Environment node in the houdini plugin, several parameters are missing:
- Backplate
- Reflection
- Refraction.
Normally, this allows to switch e.g. Backplate from Environment to Visible Environment when using a Texture Environment with the render target.
This is only missing in the Houdini plugin. In the C4D plugin and the Standalone, these parameters exist (see attached pictures).
Any chance to add these parameters to the Houdini plugin implementation ?
Thanks