Emmision and Opacity

Forums: Emmision and Opacity
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Emmision and Opacity

Postby sohara20 » Sat Jul 09, 2016 9:18 pm

sohara20 Sat Jul 09, 2016 9:18 pm
If i create an octane network, connect Octane diffuse , and attach emission texture to the emission input, the emission does not work unless the shader's opacity is a non 1 value (ie:.99). I dont think this is normal for octane? is this new?
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Re: Emmision and Opacity

Postby abstrax » Sat Jul 09, 2016 10:28 pm

abstrax Sat Jul 09, 2016 10:28 pm
sohara20 wrote:If i create an octane network, connect Octane diffuse , and attach emission texture to the emission input, the emission does not work unless the shader's opacity is a non 1 value (ie:.99). I dont think this is normal for octane? is this new?

Doesn't sound correct. Which version were you using? And could you post / send us an example scene?
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Re: Emmision and Opacity

Postby juanjgon » Sun Jul 10, 2016 12:16 pm

juanjgon Sun Jul 10, 2016 12:16 pm
I am testing this feature here and all seems to work fine. Can you please post a sample scene with this problem.

Thanks,
-Juanjo
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