Tool Baked Image does not bake Point attributes

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Tool Baked Image does not bake Point attributes

Postby aias » Sun Mar 26, 2023 6:53 pm

aias Sun Mar 26, 2023 6:53 pm
houdini_EmxEHUX32d.png
Octane 2022.1, Houdini 19.5

If I multiply a procedural texture with a point attribute (Float_Vertex_Attribute) the Baked Image is incorrect and does not take into account the attribute color.
Setting the multiply node straight to Base Color for example I can see the wanted result properly.

Is this a core limitation or a Houdini bug?
aias
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Re: Tool Baked Image does not bake Point attributes

Postby juanjgon » Mon Mar 27, 2023 9:04 am

juanjgon Mon Mar 27, 2023 9:04 am
This sounds like a core limitation. Standalone probably has the same issue. I'll report it to the core devs.

-Juanjo
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Re: Tool Baked Image does not bake Point attributes

Postby aias » Mon Mar 27, 2023 4:13 pm

aias Mon Mar 27, 2023 4:13 pm
juanjgon wrote:This sounds like a core limitation. Standalone probably has the same issue. I'll report it to the core devs.

-Juanjo


Thank you Juanjo! Weird how no-one asked for this before. It is extremely useful in Houdini to control the displacement texture for example (UV not vertex) with point attributes.
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