Weird shading artifacts where two vdbs overlap

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Weird shading artifacts where two vdbs overlap

Postby HandcraftedMedia » Tue Sep 27, 2022 2:17 pm

HandcraftedMedia Tue Sep 27, 2022 2:17 pm
I'm on 19.5.303 and octane 2021.1.5.0.

I'm getting these (image attached) ugly artifacts on the edge of two volumes overlapping. Is there any way of getting rid of these?
Attachments
Screenshot_1514.png
HandcraftedMedia
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Re: Weird shading artifacts where two vdbs overlap

Postby elsksa » Tue Sep 27, 2022 2:21 pm

elsksa Tue Sep 27, 2022 2:21 pm
It's usually resolved by setting the same step length for the rendered volumes.

Worth mentioning, from viewtopic.php?f=24&t=78621&p=405646:
abstrax wrote:Better overlapping volumes

You can increase the maximal amount of overlapping volumes to be ray marched to 16. And we improved rendering of small dense volumes inside large volumes which usually have very different step lengths.

Image
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Re: Weird shading artifacts where two vdbs overlap

Postby HandcraftedMedia » Tue Sep 27, 2022 2:36 pm

HandcraftedMedia Tue Sep 27, 2022 2:36 pm
Yep that was it. Once I changed the volume step length it went away! Thank you!
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