ORBX Animation file export is not working

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ORBX Animation file export is not working

Postby EyasArraf » Wed Jun 22, 2022 8:07 am

EyasArraf Wed Jun 22, 2022 8:07 am
Houdini 19.0.622
Octane for Houdini 2021.1.5.0

Hi, i'm trying to use Otoy's RNDR by exporting my animation scene to an ORBX file.
The ROP node is set to Render Frame Range and under the Archive tab the export mode is set to Full ORBX Scene.
But it only exports an alembic .abc file inside a directory called "basename assets" - with no ORBX file.
What to do?

P.S. It seems to work fine when exporting just one frame.
EyasArraf
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Re: ORBX Animation file export is not working

Postby juanjgon » Wed Jun 22, 2022 8:16 am

juanjgon Wed Jun 22, 2022 8:16 am
Can you please share the scene to take a look at it here? Perhaps the problem is that it is configured to be rendered in "Full scene reload" mode, something not supported by the .orbx animated scene export functions.

Thanks,
-Juanjo
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Re: ORBX Animation file export is not working

Postby EyasArraf » Wed Jun 22, 2022 9:27 am

EyasArraf Wed Jun 22, 2022 9:27 am
juanjgon wrote:Can you please share the scene to take a look at it here? Perhaps the problem is that it is configured to be rendered in "Full scene reload" mode, something not supported by the .orbx animated scene export functions.

Thanks,
-Juanjo


Sorry this is my first time posting. How do I share a file here?
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Re: ORBX Animation file export is not working

Postby EyasArraf » Wed Jun 22, 2022 9:30 am

EyasArraf Wed Jun 22, 2022 9:30 am
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Re: ORBX Animation file export is not working

Postby juanjgon » Wed Jun 22, 2022 9:48 pm

juanjgon Wed Jun 22, 2022 9:48 pm
Don't ask me why, but the problem is related to the frame range. If you render for example from frame 1 to 85, the scene export works fine! It must be some kind of glitch in the export code, but it seems that the workaround is to change the frame range.

-Juanjo
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Re: ORBX Animation file export is not working

Postby EyasArraf » Sat Jun 25, 2022 4:42 pm

EyasArraf Sat Jun 25, 2022 4:42 pm
juanjgon wrote:Don't ask me why, but the problem is related to the frame range. If you render for example from frame 1 to 85, the scene export works fine! It must be some kind of glitch in the export code, but it seems that the workaround is to change the frame range.

-Juanjo


That's right. I got that after some frame range trials.
Also trying to export the ORBX scene without initiating the Octane Live Viewer at least once in the Houdini session would result in exporting only an alembic file without ORBX.
After all I managed to export the scene as needed by changing the frame range.
Thanks anyway.
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