This is a beta release of the OctaneRender™ 2020.1 for Houdini™ plugin compiled with the Octane 2020.1 RC1 core. This 2020.1.0.3 release is available for the Houdini 16.5/17.0/17.5/18.0 latest production builds on Windows x64, Linux gcc6.3.1 and MacOS 10.12. This plugin is also compatible with Houdini Indie (While working inside the Indie version, the plugin will have a 4k limited resolution while rendering sequences and the scene export and cloud rendering features disabled)
To use Octane 2020.1, you need to have a Studio or Enterprise subscription license. We recommend you to update your NVIDIA driver to at least 435.80 for Windows or 435.12 for Linux.
As with all experimental builds, we advise to not to use this release for production purposes. We can't guarantee that scenes saved with this version will be compatible in future releases, and we anticipate there being several maintenance releases.
New features
To learn more about the new features and improvements of OctaneRender 2020.1, please check out the 2020.1 XB1 release post, but this is a quick list of the main new features that have been added. The features not listed here, like the new universal camera node, will be available in the upcoming builds.
- New option to enable the RTX improvements.
- Spectron Area and Sphere light types.
- Particle and Curves Point Attributes.
- New Hosek-Wilkie Spectral Sky Model.
- Improvements to Round Edges artist control.
- SSS Improvements and Random Walk SSS.
- Spectral Hair Material.
- ACES: new workflow and Image Container File Layout
- Volume Step % and Shadow Step %
- Volume Sample Position Displacement
- New Universal Dirt System
Release 2020.1.0.3 Enterprise subscription license
https://render.otoy.com/customerdownloa ... rprise.zip
https://render.otoy.com/customerdownloa ... rprise.zip
https://render.otoy.com/customerdownloa ... rprise.zip
Release 2020.1.0.3 Studio subscription license
https://render.otoy.com/customerdownloa ... studio.zip
https://render.otoy.com/customerdownloa ... studio.zip
https://render.otoy.com/customerdownloa ... studio.zip
Release 2020.1.0.3 for H18.0.391 All licenses and platforms
https://render.otoy.com/customerdownloa ... .0.391.zip
Standalone 2020.1 RC1 version for the network rendering nodes
viewtopic.php?f=15&t=73978
Release Notes
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RELEASE 2020.1.0.3
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* PLUGIN FEATURES AND FIXES:
- Fixed a problem with the hair rendering custom attributes, that were rendered in the wrong order.
- Added the camera parameters metadata to the exported EXR files.
- Support of mesh and hair object with a non-constant topology while rendering or exporting sequences in update mode.
- Addressed the limitaion in the gradient nodes that didn't work without keys at the start/end positions.
- Support of instancing from disabled master objects.
- Support of the @alpha float point attribute in the instances packed RGBA values.
- New option in the Octane Light to support the IES Spherical Projection while working with this type of lights.
- Fixed a crash while rendering VOP subnets without output nodes.
* OCTANE 2020.1 RC1 FEATURES AND BUGS FIXED:
- Improved out-of-core and peer-to-peer (NVlink) so data that would always need to be on VRAM before can now be evicted. This means that some scenes that would run out of VRAM may work now.
- Fixed dirt texture does rendering black with RTX geometry.
- Fixed accurate rounded edges mode not being applied on RTX geometry.
- Fixed GPU illegal memory access when using emission and RTX with animated instances.
- Fixed a device error happening sometimes when using more than one RTX meshes.
- Fixed some cases causing the render to hang without producing any output.
- Fixed wrong license expiry time being displayed when activating subscription builds using a perpetual license.
- Fixed issue with auto bump map calculation causing the output to be black in some scenarios.
- Fixed issue with auto bump was not working as intended when the object was scaled or rotated.
- Fixed crash when switching denoiser on/off and device peering was enabled.
Happy rendering,
Your OTOY Team