OctaneRender 2019.1 for Houdini Production build 2019.1.2.0

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Re: OctaneRender 2019.1 for Houdini Production build 2019.1.2.0

Postby juanjgon » Mon Oct 28, 2019 1:46 pm

juanjgon Mon Oct 28, 2019 1:46 pm
Nope, sorry, I was talking about a future version. Currently, I think that it is not possible because in the Houdini plugin Octane doesn't have a proper "noisy" pass in the render target, so I need to add some kind of workaround.

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Re: OctaneRender 2019.1 for Houdini Production build 2019.1.2.0

Postby aLeXXtoR » Mon Oct 28, 2019 1:53 pm

aLeXXtoR Mon Oct 28, 2019 1:53 pm
juanjgon wrote:Nope, sorry, I was talking about a future version. Currently, I think that it is not possible because in the Houdini plugin Octane doesn't have a proper "noisy" pass in the render target, so I need to add some kind of workaround.

I see. Thank you!
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Re: OctaneRender 2019.1 for Houdini Production build 2019.1.2.0

Postby Angelos » Mon Oct 28, 2019 5:50 pm

Angelos Mon Oct 28, 2019 5:50 pm
Dear J,
Could you add version for Houdini 18 beta next release support?

Thanks!
Last edited by Angelos on Mon Oct 28, 2019 6:57 pm, edited 1 time in total.
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Re: OctaneRender 2019.1 for Houdini Production build 2019.1.2.0

Postby aLeXXtoR » Mon Oct 28, 2019 5:58 pm

aLeXXtoR Mon Oct 28, 2019 5:58 pm
Angelos wrote:Dear J,
Could you add version for Houdini 18.0.271 for next release please?

Thanks!

Houdini 18??
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Re: OctaneRender 2019.1 for Houdini Production build 2019.1.2.0

Postby juanjgon » Mon Oct 28, 2019 9:56 pm

juanjgon Mon Oct 28, 2019 9:56 pm
Angelos wrote:Dear J,
Could you add version for Houdini 18 beta next release support?


Probably not before the official Houdini 18.0 release, something that in any case should happen soon ;)

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Re: OctaneRender 2019.1 for Houdini Production build 2019.1.2.0

Postby snakeboxmedia » Tue Oct 29, 2019 12:19 am

snakeboxmedia Tue Oct 29, 2019 12:19 am
Let's just say the official release event on sidefx.com is Nov 6th :P so one could assume some things.... ;)
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Re: OctaneRender 2019.1 for Houdini Production build 2019.1.2.0

Postby realimageae » Wed Oct 30, 2019 6:57 am

realimageae Wed Oct 30, 2019 6:57 am
When we expect to have a proper point attribute support ?
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Re: OctaneRender 2019.1 for Houdini Production build 2019.1.2.0

Postby juanjgon » Wed Oct 30, 2019 8:54 am

juanjgon Wed Oct 30, 2019 8:54 am
realimageae wrote:When we expect to have a proper point attribute support ?

Sorry, I'm not sure when this feature is going to be available in the Octane core, but it is planned in the midterm.

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Re: OctaneRender 2019.1 for Houdini Production build 2019.1.2.0

Postby WoutTgh » Tue Nov 19, 2019 1:17 pm

WoutTgh Tue Nov 19, 2019 1:17 pm
Hi,

the denoiser is applied randomly to a rendered sequence of frames it seems. Some frames are denoised, others are not. Any thoughts on this ? Thank you !

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Re: OctaneRender 2019.1 for Houdini Production build 2019.1.2.0

Postby juanjgon » Tue Nov 19, 2019 2:20 pm

juanjgon Tue Nov 19, 2019 2:20 pm
WoutTgh wrote:the denoiser is applied randomly to a rendered sequence of frames it seems. Some frames are denoised, others are not. Any thoughts on this ? Thank you !


Sorry, I have not seen this problem before. Are you talking about the denoising in the MPlay preview or in the final output files? If you could share a scene with this problem it could help a lot.

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