This a production release of the OctaneRender™ 2018.1 for Houdini™ plugin compiled with the Octane 2018.1 core. This 2018.1.0.7 release is available for the Houdini 16.0/16.5/17.0/17.5 latest production builds on Windows x64, Linux gcc6.3.1 and OSX 10.12. This plugin is also compatible with Houdini Indie (While working inside the Indie version, the plugin will have a 4k limited resolution while rendering sequences and the scene export and cloud rendering features disabled)
To use Octane 2018.1, you need to have a Studio or Enterprise subscription license. We recommend that you upgrade your NVIDIA driver to version 419.17 or newer. There have been some critical fixes in this newer version.
New features
To learn more about the new features and improvements of OctaneRender 2018.1, please check out the 2018.1 release post, but this a quick list of the main new features that have been added:
- NV Link support on RTX 2080 and RTX 2080 Ti
- Cryptomatte. Currently, in the Houdini plugin the Instance ID is used also as Object ID due to its internal scene graph architecture.
- Vertex Attributes in the mesh objects. New options in the Octane OBJ spare parameters to configure the attributes to be extracted.
- New "Color Vertex Attribute" and "Float Vertex Attribute" VOP nodes to retrieve the vertex attributes in the shaders.
- Deep render passes.
- Vectron OSL geo rendering.
- Way less Volume Render Noise. New option in the kernels to disable this feature if the matching of the Octane v4 volumes is needed.
- Direct Levelset surface rendering. New option in the Octane OBJ spare parameters to configure the volumes and OpenVDB rendering to work with SDFs.
- Scatter depth limiting (i.e. fast fog rendering)
- Overall 5% faster than V4 stable (about 315 OB vs 298 OB in our tests)
- GPU compressed textures are now cached (big time saver for many - based on your V4 feedback )
Release 2018.1.0.7 Enterprise subscription license
https://render.otoy.com/customerdownloa ... _Win64.zip
https://render.otoy.com/customerdownloa ... _Linux.zip
https://render.otoy.com/customerdownloa ... ni_OSX.zip
Release 2018.1.0.7 Studio subscription license
https://render.otoy.com/customerdownloa ... n64_vr.zip
https://render.otoy.com/customerdownloa ... nux_vr.zip
https://render.otoy.com/customerdownloa ... OSX_vr.zip
Release 2018.1.0.7 Demo
https://render.otoy.com/plugindownloads ... 4_demo.zip
https://render.otoy.com/plugindownloads ... x_demo.zip
https://render.otoy.com/plugindownloads ... X_demo.zip
Standalone 2018.1 Enterprise subscription version for the network rendering nodes
https://render.otoy.com/customerdownloa ... _1_win.exe
https://render.otoy.com/customerdownloa ... _linux.zip
https://render.otoy.com/customerdownloa ... _macos.dmg
Release Notes
=============================================
RELEASE 2018.1.0.7
=============================================
* PLUGIN FEATURES AND FIXES:
- Added support for Houdini 17.5
- Added support for the Vectron OSL geo rendering feature:
+ New option in the OBJ spare parameters, "Vectron" tab, to enable and configure any OBJ node as a vectron object.
+ New "Vectron OSL" VOP node.
- Added some additional code to avoid a rare case of scene corruption related to the OBJ spare parameters.
- Fixed a problem with the LiveDB materials including blank space characters in the material name.
* OCTANE FEATURES AND BUGS FIXED:
- Fixed noise in shadow pass when using uniform color environment.
- Fixed there sometimes being dark pixels on the top left of the denoiser output.
- Fixed UV set 2 not working on displacement triangles.
Happy rendering,
Your OTOY Team