Hi,
This is a new release of the OctaneRender™ 2.2 for Houdini™ plugin. This 2.25.0.1 build is available for the Houdini 13.0/14.0/15.0 last production builds for Windows x64, Linux gcc4.8 and OSX 10.10
Release 2.25.0.1
https://render.otoy.com/customerdownloa ... _Win64.zip
https://render.otoy.com/customerdownloa ... _Linux.zip
https://render.otoy.com/customerdownloa ... ni_OSX.zip
Release 2.25.0.1 DEMO
https://render.otoy.com/plugindownloads ... _Win64.zip
https://render.otoy.com/plugindownloads ... _Linux.zip
https://render.otoy.com/plugindownloads ... ni_OSX.zip
Standalone version for the network rendering nodes 2.25
https://render.otoy.com/customerdownloa ... _win64.exe
https://render.otoy.com/customerdownloa ... _linux.zip
https://render.otoy.com/customerdownloa ... _macos.dmg
Documentation
http://render.otoy.com/manuals/Houdini/
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RELEASE 2.25.0.0
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* NEW FEATURES:
- Added camera motion blur to the panoramic camera.
- Hopefully improved the handling of scenes with many material/texture/geometry nodes (>100,000).
- Hopefully improved the machine detection on OSX for authentication to cover more corner cases.
* BUGS FIXED:
- Fixed missing shadows if render layers are enabled and "visibility only" is ticked.
- Fixed bug that incorrectly switches render threads of render slaves to the incorrect asynchronous tone map type which causes network rendering to not finish.
- Fixed a bug where switching between texture/material items with preview enabled wasn't updating the preview.
- Fixed bug that sometimes frames are missing at the end of animations in Alembic files.
-Juanjo