Hi,
This is the first alpha release of the OctaneRender™ 3.0 for Houdini™ plugin. This 3.00.0.1 build is available for the Houdini 13.0/14.0/15.0 last production builds for Windows x64, Linux gcc4.8 and OSX 10.10
This build includes a first set of Octane 3 features and some bugs fixed. We are now working in the support of the Houdini volumetrics and OpenVDB using the new Octane 3 volumetric rendering, feature that should be available in the next release
Alpha and beta version disclaimer
In contrast to v2 we want to do the alpha and beta testing publicly, to get more feedback earlier and to have changes tested more thoroughly. The plan is to let all users with a valid v2 license use the v3 alpha and beta versions until we decide that the beta period has ended and we release the first stable v3. After that you will have to upgrade to v3 or will not be able to use any v3 versions (including alpha and beta versions) anymore. We don't know yet, when that will be, but we will give you a warning a few weeks in advance so you can prepare.
This is an alpha release, so please consider this more a test or development release which may not be stable enough for a production environment. All the new 3.0 features are under development.
Alpha release 3.00.0.1
https://render.otoy.com/customerdownloa ... _Win64.zip
https://render.otoy.com/customerdownloa ... _Linux.zip
https://render.otoy.com/customerdownloa ... ni_OSX.zip
Standalone version for the network rendering nodes
https://render.otoy.com/customerdownloa ... _2_win.exe
https://render.otoy.com/customerdownloa ... _macos.dmg
New features of OctaneRender™ 3.00
viewtopic.php?f=33&t=51679
Documentation (not updated with the new Octane 3 features yet)
http://render.otoy.com/manuals/Houdini/
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RELEASE 3.00.0.1
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* NEW FEATURES:
- Baking camera node.
- Kernel nodes updated with all the new options.
- Environment medium inputs in the Octane environment nodes.
- Passes node updated.
- Imager node updated.
- Render Target HDA updated with all the new camera, kernel, environment, passes and imager parameters and features.
- Baking group ID added to the OBJ spare parameters.
- Support of the new monochrome frame buffers in the preview windows.
- (EXPERIMENTAL) Export to cloud feature from the IPR window.
- Support of deep EXR image files.
- Support of the new compositing files, to be used with the new Photoshop plugin.
- Support of relative paths in the instance nodes at OBJ and SOP levels.
* BUGS FIXED:
- Crash closing the MPlay window while rendeirng. Fixed
- The plugin doesn't reset the pause state flag after close the IPR window. Fixed.
- Drag an Octane VOP material onto an object doesn't actually apply. Fixed.
- "Display render passes" feature deprecated, not useful with the new passes system.
Thanks,
-Juanjo