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Octane Generating Weird Geo at Render Time?`

PostPosted: Fri Dec 08, 2023 11:04 pm
by RyanJP
Hello I have this mailbox geometry that I modelled. Seems to work in every renderer except Octane? Screenshot of what the model looks like and what I get when I render-

Re: Octane Generating Weird Geo at Render Time?`

PostPosted: Sat Dec 09, 2023 12:38 am
by galleon27
The model has n-gons. You need to tessellate it. Either use Divide node to do that or go to object properties > Octane > Tessellation > Tessellate ngons.
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Re: Octane Generating Weird Geo at Render Time?`

PostPosted: Sat Dec 09, 2023 6:14 am
by RyanJP
Sweet, was hoping it'd be something easy like that, thanks!