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Comign from Redshift - Ramp Node Equivalent?

PostPosted: Mon Nov 27, 2023 4:34 pm
by RyanJP
Hi is there a simple way to run a texture through ramp like in Redshift? Looking for a way to quickly remap colors/levels. Thanks

Re: Comign from Redshift - Ramp Node Equivalent?

PostPosted: Mon Nov 27, 2023 11:09 pm
by vurt
Hi,
it's called "gradient" in Octane, at least in Houdini plugin. Need to get used to the name yeah, I still sometimes search for ramp and can't find it :mrgreen:

Re: Comign from Redshift - Ramp Node Equivalent?

PostPosted: Tue Nov 28, 2023 1:58 am
by RyanJP
vurt wrote:Hi,
it's called "gradient" in Octane, at least in Houdini plugin. Need to get used to the name yeah, I still sometimes search for ramp and can't find it :mrgreen:


Thanks.. it still doesn't really behave the way I'd expect. Seems like the image adjust node is the way to go for simple levels manipulation, just seems like overkill and also the node is awkwardly large. Ah well, most everything else is better in Octane

Re: Comign from Redshift - Ramp Node Equivalent?

PostPosted: Tue Nov 28, 2023 8:06 am
by ricky_otoy
RyanJP wrote:
vurt wrote:Hi,
it's called "gradient" in Octane, at least in Houdini plugin. Need to get used to the name yeah, I still sometimes search for ramp and can't find it :mrgreen:


Thanks.. it still doesn't really behave the way I'd expect. Seems like the image adjust node is the way to go for simple levels manipulation, just seems like overkill and also the node is awkwardly large. Ah well, most everything else is better in Octane


The gradient node has been fixed, it should behave in a way you are probably much more accustomed to - should in the next update.

Re: Comign from Redshift - Ramp Node Equivalent?

PostPosted: Tue Nov 28, 2023 1:47 pm
by elsksa
Worth mentioning the Range node as well. Depending on someone's intentions.

Re: Comign from Redshift - Ramp Node Equivalent?

PostPosted: Tue Nov 28, 2023 3:26 pm
by RyanJP
ricky_otoy wrote:The gradient node has been fixed, it should behave in a way you are probably much more accustomed to - should in the next update.


Oh that's great news, thanks!