Ocean Spectra file as displacement

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Ocean Spectra file as displacement

Postby rustyippolito » Mon Oct 24, 2022 8:05 pm

rustyippolito Mon Oct 24, 2022 8:05 pm
Is there a way to use houdini ocean tool's generated .spectra.bgeo.sc file to drive @rendertime displacement in Octane? We have been rendering the preview geometry but were hoping to get a little speed increase by not rendering raw geometry to get all the detailed displacement...
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Re: Ocean Spectra file as displacement

Postby juanjgon » Tue Oct 25, 2022 9:28 pm

juanjgon Tue Oct 25, 2022 9:28 pm
I think it is possible to export the ocean displacement to texture maps that you can later use as displacement with any external renderer.

Thanks,
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