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Automated conversion of base diffuse textures from mantra

PostPosted: Sun Sep 04, 2022 10:49 pm
by Norton
I have a pipeline that involves loading dozens if not hundreds of bits of geometry from several FBX files. Each piece of geometry has its own base diffuse texture as a material in the FBX that i've wrangled through the Houdini environment well enough to preserve the texture-geometry assignment in a basic mantra material.

How can I get the octane plugin to take at least some of this information from the Houdini environment so that I don't have to undertake the insane task of loading all these manually?

Re: Automated conversion of base diffuse textures from mantra

PostPosted: Mon Sep 05, 2022 6:17 pm
by juanjgon
ODTools have some tools to deal with materials conversion. Perhaps it could help you.
https://origamidigital.com/cart/index.p ... duct_id=66

Thanks,
-Juanjo