I'd need to re-build a project in Houdini coming from C4D and use the materials that came with the file - I've exported them to ORBX files and all look good in Studio Standalone.
Problem is when I import them to Houdini through Local DB, all of a sudden I have hundreds of empty nodes connected that are not needed anyway It's a great feature, but pretty unusable this way, as I'd have to go through each material and clean up the nodes not needed.
The way it looks in Studio Standalone
Same setup in Houdini after Local DB import
Not sure if I'm missing an export/import setting or is there any way we could get rid of the nodes not needed?
Thanks!