Hi there,
so I have a question about best-practice for orbx-creation using the houdini-plugin for Octane.
What we do is that we have one machine running, connected to Deadline, to create orbx-files for our renderfarm in parallel (10 workers).
Deadline is calling hython which is doing his thing.
Two drawbacks though:
- We have license issues running more then 2 instances on one machine (because there is a hard limit for two parallel licensing processes per machine)
- The loading of the Octane-Plugin within hython and spawning hython itself consumes about 20-30 seconds which is nasty when you have to create 2000-3000 orbx-files per day.
Now, my question is how to have a persisted hython-session with the Octane-Plugin already loaded to receive jobs.
In hython I can have a while-loop doing this but how can I have a persisted Octane-Session?
Tbh, I dont even know where to start really. Any ideas on that would be great!
Thanks and greetings
Goetz