Artifacts when rendering volume

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Artifacts when rendering volume

Postby NathanXiao » Tue Dec 29, 2020 3:47 pm

NathanXiao Tue Dec 29, 2020 3:47 pm
Hi everyone,
I am using octane2020.1.5.3 for houdini18.351 on linux to render a volcano scene. The video is attached with the post.

[ Play Quicktime file ] output.mp4 [ 6.35 MiB | Viewed 903 times ]


I found that the explosion smoke on the right side start flashing and gernerating artifacts on frame 77. It became so obvious around frame 125.
flashing.png


I am using pathing tracing mode, and all the volumes are vdb format. And my CPU is i7 9700K, with 64G RAM, GPU is RTX2080Ti.

Appreciation to any advice.
NathanXiao
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Re: Artifacts when rendering volume

Postby NathanXiao » Tue Dec 29, 2020 6:09 pm

NathanXiao Tue Dec 29, 2020 6:09 pm
I fingered it out, the vdb was broken.
Artifacts disappeared after I resimulated the smoke.
NathanXiao
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Re: Artifacts when rendering volume

Postby juanjgon » Tue Dec 29, 2020 9:26 pm

juanjgon Tue Dec 29, 2020 9:26 pm
Ah, Ok. Great! I was thinking about the limitation in Octane when four or more volumes are overlapped, but I'm glad that the problem has been finally resolved.

Thanks,
-Juanjo
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