Octane skin workflow?

Forums: Octane skin workflow?
Houdini Integrated Plugin

Moderator: juanjgon

Octane skin workflow?

Postby BrianHanke » Tue Dec 22, 2020 7:00 pm

BrianHanke Tue Dec 22, 2020 7:00 pm
I'm curious what the optimal approach is to setting up skin in Octane. I read the docs and tried a bunch of things, but I'm still unsure since the workflow seems so different compared to other renderers. I'm especially confused by the need to pick a transmission color for the diffuse shader. I have it at white now. I've attached my Houdini nodes plus two renders. Would welcome some suggestions if this method isn't the best.
Attachments
Octane Light 2m25.png
Octane Light Render
Octane Dark 1m59s.png
Octane Dark Render
octane_nodes.png
Nodes
BrianHanke
Licensed Customer
Licensed Customer
 
Posts: 6
Joined: Thu Jul 26, 2018 1:30 pm

Re: Octane skin workflow?

Postby fantome » Wed Dec 23, 2020 2:42 pm

fantome Wed Dec 23, 2020 2:42 pm
this is standalone but very informative.
viewtopic.php?p=371552#p371552
viewtopic.php?p=379747#p379747
User avatar
fantome
Licensed Customer
Licensed Customer
 
Posts: 212
Joined: Wed Dec 16, 2015 3:38 pm

Re: Octane skin workflow?

Postby BrianHanke » Wed Dec 23, 2020 3:33 pm

BrianHanke Wed Dec 23, 2020 3:33 pm
fantome wrote:this is standalone but very informative.


Thanks!
BrianHanke
Licensed Customer
Licensed Customer
 
Posts: 6
Joined: Thu Jul 26, 2018 1:30 pm

Re: Octane skin workflow?

Postby BrianHanke » Wed Dec 23, 2020 6:38 pm

BrianHanke Wed Dec 23, 2020 6:38 pm
Update: just tried this out and it looks GREAT. The key was unplugging the diffuse texture from the diffuse shader and setting it to black instead. Not very intuitive, but excellent results!
Attachments
pig.png
BrianHanke
Licensed Customer
Licensed Customer
 
Posts: 6
Joined: Thu Jul 26, 2018 1:30 pm

Return to Houdini


Who is online

Users browsing this forum: goetzmoritz and 4 guests

Fri Mar 05, 2021 8:26 pm [ UTC ]