Hi,
I'm trying to get different Octane ROP's to render one after the other, as in a queue. I can get them to do that by merging them and then in the merge node under controls, setting the order to " node by node" in the dependency render settings. However, when rendering, the frame range from the ROP node isn't respected and it switches to the largest frame range.
When you go in the Octane ROP controls and change the range, it is changed for the other ROP's too.
I'd like to get the same behaviour as manually clicking render on ROP 1 and when it's done, clicking on render ROP 2. I did a render the other day with 2 ROPS but it took very long because Octane was loading/unloading/preprocessing for every frame.
I've attached a scene file. Thanks for looking at it
Wout