Hi guys, i though octane 2020 now support geo / cv / point attributes ? But in the octane parameter curves rendering tab , i only see Cd / Alpha using the old primitive attribute methods + use of rgb and alpha tex ? I would like to know if we still need to use the old method for hairs or if we can now acces directly attributes with vertex textures ?
There is an Attribute tab. Use that to get whatever attribute you need. In the material network there are two nodes, Color Vertex Attribute and Float Vertex Attribute. Use these to read the attributes you passed in the Attribute tab.
thanks for the extra info juanjo. for retrocompatibily houdini has an internal mechanism that allow you to hide previous version of an hda and to use it if an occurrence is find in an old scene. that would allow to hide the legacy parameters but the previous version would be use in case someone open an older scene.