How to use procedural textures from liveDB?
Posted: Wed May 06, 2020 4:32 pm
Hi. I'm trying to use the new procedural textures from Octane 2020.1 in Houdini but can't figure out how to get them to work. Could explain this or point me to a tutorial? Haven't been able to find anything. When I import one of the procedural textures, for example Neon Stripes in this liveDB directory Procedural Textures > Effects, it imports a material node but it doesn't function. When you dive into the imported node it has an osl node plugged into a material node, but the osl node is just blank. Does anyone know how to use these? Thanks.