Page 1 of 1

How to use procedural textures from liveDB?

PostPosted: Wed May 06, 2020 4:32 pm
by gigglebooster
Hi. I'm trying to use the new procedural textures from Octane 2020.1 in Houdini but can't figure out how to get them to work. Could explain this or point me to a tutorial? Haven't been able to find anything. When I import one of the procedural textures, for example Neon Stripes in this liveDB directory Procedural Textures > Effects, it imports a material node but it doesn't function. When you dive into the imported node it has an osl node plugged into a material node, but the osl node is just blank. Does anyone know how to use these? Thanks.

Re: How to use procedural textures from liveDB?

PostPosted: Wed May 06, 2020 6:15 pm
by juanjgon
Hi,

Currently, you need to copy/paste the OSL code from the Standalone to the Houdini plugin. We were talking about this issue here:
viewtopic.php?f=103&t=74436

I hope to be able to let the Houdini plugin support these textures directly.

Thanks,
-Juanjo

Re: How to use procedural textures from liveDB?

PostPosted: Wed May 06, 2020 8:33 pm
by gigglebooster
Ah ic ty!