Is cache system is implemented in Houdini already like in the lastest Blender 2020.1RC3 version ? Iam not sure.
The demo is really impressed, real time with a single RTX 2080 : https://www.facebook.com/groups/OctaneR ... 194084053/
Moderator: juanjgon
efxlab wrote:Ok, but if you add a geo or break a node, you need to reload all ? is there temporary file stored for fast cache reload ?
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