Hi
I tried to render some smoke and when i put render over plate in nuke renders do not match.
Maybe i do not understand something here.
I have background plate in octane with osl projection node.
1.I make one render with "keep environment"
2.second render with "keep environment" off
In nuke i use matte for comp over plate , or premultiply node , than over compositing.
And thise renders do not match!
When i see render , i think alpha channel of smoke look "strange" , so this might be problem.
I was doing same thing in mantra , and everything lines up perfectly.
houdini 18
Octane 2019.1.5.0
Thanks