Volume - from camera supported?

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Volume - from camera supported?

Postby kmdani » Wed Jan 01, 2020 9:44 pm

kmdani Wed Jan 01, 2020 9:44 pm
Hi!

I'm trying to spare some resources, and I'm trying to use the Volume node - from camera settings and rasterizing particles. (Creates a volume based on the camera plane.) But I'm only getting some volumetrics happening around the origo, and not where it should be.
I tested the same rasterization not from the camera, and it worked fine.
Is this function not supperted?
kmdani
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Re: Volume - from camera supported?

Postby juanjgon » Mon Jan 06, 2020 10:32 am

juanjgon Mon Jan 06, 2020 10:32 am
Hmm, nope, probably something like is processed by inside Mantra at the render time, so the third-party renderers can't support it. Can you please share an example scene to take a look at it?

Thanks,
-Juanjo
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Octane plugin development and support: LightWave and Houdini
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