Page 2 of 2

Re: CRASH CRASH and CRASH

PostPosted: Wed Jul 03, 2019 11:15 am
by modjtaba
And this is also the erreor Im getting:

*** OCTANE API MSG: Tried to access null item
*** OCTANE API MSG: Tried to access null item
*** OCTANE API MSG: Tried to access null item
*** OCTANE API MSG: Tried to access null item

Re: CRASH CRASH and CRASH

PostPosted: Wed Jul 03, 2019 11:29 am
by juanjgon
These messages are not critical issues. They are not related to the crash at all.

I'm not sure if this is going to help in your case, but if you can render the scene in "Update mode", it could be a workaround. The crash is related to the "Full scene reload" core code.

Thanks,
-Juanjo

Re: CRASH CRASH and CRASH

PostPosted: Wed Jul 03, 2019 11:51 am
by modjtaba
juanjgon wrote:These messages are not critical issues. They are not related to the crash at all.

I'm not sure if this is going to help in your case, but if you can render the scene in "Update mode", it could be a workaround. The crash is related to the "Full scene reload" core code.

Thanks,
-Juanjo


If I do so my animation will not be updated at render time!!!

Re: CRASH CRASH and CRASH

PostPosted: Wed Jul 03, 2019 11:56 am
by juanjgon
Yep, I supposed that. Another solution while I'm trying to find the solution could be to render the scene frame by frame using a render controller like Deadline, HQueue or a script. If you render only one frame using hython or hbatch, the rendering should be fine.

Thanks,
-Juanjo

Re: CRASH CRASH and CRASH

PostPosted: Wed Jul 03, 2019 12:31 pm
by snakeboxmedia
This sounds and feels veeery familiar and similar to my problem in my one specific scene for some reason. I'm trying to make a file for you, but not sure if I can archive it in houdini or if you just have to relink the .abc file manually once its open? would that work?

Re: CRASH CRASH and CRASH

PostPosted: Wed Jul 03, 2019 9:15 pm
by juanjgon
I can relink the assets if needed. Any help with test scenes is welcome to try to fix this issue!

Thanks,
-Juanjo

Re: CRASH CRASH and CRASH

PostPosted: Thu Jul 04, 2019 9:38 am
by juanjgon
Ok. After refactoring some code related to the scene cleaning, that was the crash point, I've been able to render your scene without problems so far, so I'll include this fix in the next plugin builds. This new code should also fix at least some (if not all) these annoying "Tried to access null item" error messages.

I can send you a custom build of the plugin with this fix if you want to test it, but I need to know your Octane and Houdini versions.

Thanks for reporting this issue and for the repro scene!
-Juanjo

Re: CRASH CRASH and CRASH

PostPosted: Sat Jul 06, 2019 11:41 am
by modjtaba
Dear Juanjo
Thanks for your support ,
I'm using Octane_2018.1.0.7_Houdini_Win64_vr , but want to use 2019.1 now , is it out for houdini right now?
and Houdini is 17.5.
Thanks again

Re: CRASH CRASH and CRASH

PostPosted: Tue Jul 09, 2019 5:37 pm
by juanjgon
I've sent you a PM including the link to download the custom build with this fix.

Thanks,
-Juanjo