Material Local Overrides

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Material Local Overrides

Postby Luther76 » Thu May 23, 2019 8:43 am

Luther76 Thu May 23, 2019 8:43 am
Hi All,
is there any chance to use the "local overiddes" of "Material geometry node" with Octane?

I'm tryng to change the color of a glossy material, but it seem to me that dosen't works.

Any suggestion.

Thank you!

Paolo
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Re: Material Local Overrides

Postby juanjgon » Thu May 23, 2019 6:01 pm

juanjgon Thu May 23, 2019 6:01 pm
Sorry, I'm afraid that the "material_override" attribute is not supported yet by Octane. It is a planned feature, but the core code support the materials override is not ready yet.

Thanks,
-Juanjo
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Re: Material Local Overrides

Postby Luther76 » Tue Mar 17, 2020 9:17 am

Luther76 Tue Mar 17, 2020 9:17 am
Hi Juanjo,
any news about that?
If not, in your opinion is possible to do something like that in other way?
I have to texture many packs with different textures and I don't want to create many materials

Thank you.

L.
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Re: Material Local Overrides

Postby juanjgon » Tue Mar 17, 2020 4:13 pm

juanjgon Tue Mar 17, 2020 4:13 pm
Nope, not yet. Sorry. In any case, if you work with Octane 2020.1 perhaps you could use float attributes to drive one or more texture or material mixer nodes and avoid the use of several materials.

Thanks,
-Juanjo
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Re: Material Local Overrides

Postby blobbybarack » Mon May 11, 2020 9:28 am

blobbybarack Mon May 11, 2020 9:28 am
Hi,
any possibility to add a driveable by float pin to the node selector input selected parm in future released to takle this problem ?
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Re: Material Local Overrides

Postby juanjgon » Tue May 12, 2020 9:20 am

juanjgon Tue May 12, 2020 9:20 am
blobbybarack wrote:Hi,
any possibility to add a driveable by float pin to the node selector input selected parm in future released to takle this problem ?


Sorry, this is not possible. The node selector is not a standard Octane node. It is a tool added on the plugin side to physically rewire node trees at the scene extraction time, so it can't be driven by any parameter.

Thanks,
-Juanjo
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Re: Material Local Overrides

Postby blobbybarack » Tue May 12, 2020 8:13 pm

blobbybarack Tue May 12, 2020 8:13 pm
ok thank you juanjgon.
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