New Top Context workflow with Octane

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New Top Context workflow with Octane

Postby blobbybarack » Thu Apr 04, 2019 10:17 am

blobbybarack Thu Apr 04, 2019 10:17 am
Using new Tops context, how to you tell houdini to launch one frame after each other.
Actually my tree try to render different wedge at the same time.
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Re: New Top Context workflow with Octane

Postby juanjgon » Thu Apr 04, 2019 9:35 pm

juanjgon Thu Apr 04, 2019 9:35 pm
Have you tried to configure the ropfetch top evaluating using single frame and with 1 frame per batch?

Thanks,
-Juanjo
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Re: New Top Context workflow with Octane

Postby blobbybarack » Fri Apr 05, 2019 2:38 pm

blobbybarack Fri Apr 05, 2019 2:38 pm
yep :-/
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Re: New Top Context workflow with Octane

Postby blobbybarack » Tue Apr 16, 2019 2:41 am

blobbybarack Tue Apr 16, 2019 2:41 am
Image

Looks like the local scheduler node is the way to go.
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Re: New Top Context workflow with Octane

Postby juanjgon » Tue Apr 16, 2019 9:30 am

juanjgon Tue Apr 16, 2019 9:30 am
Ah, Great! Thanks for the information. I was not sure about all these new TOPs stuff works and how to execute the process one by one using a single process.

Thanks,
-Juanjo
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Re: New Top Context workflow with Octane

Postby blobbybarack » Tue Apr 16, 2019 4:57 pm

blobbybarack Tue Apr 16, 2019 4:57 pm
the thing is it's not perfect because this is affecting the complete chain.
In case of complexe network could be cool to tweak this node by node and not the complete network.
More a sidefx problem than Octane Plugin anyway.

Thanks for your help.
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